Viewing contents of file '../idllib/user_contrib/knight/legend.pro'
;+
; Name:
;	legend
; Purpose:
;	This procedure makes a legend for a plot.  The legend can contain
;	a mixture of symbols, linestyles, Hershey characters (vectorfont),
;	and filled polygons (usersym).
; Examples:
;	The call:
;		legend,['Plus sign','Asterisk','Period'],psym=[1,2,3]
;	produces:
;		-----------------
;		|		|
;		|  + Plus sign	|
;		|  * Asterisk	|
;		|  . Period	|
;		|		|
;		-----------------
;	Each symbol is drawn with a plots command, so they look OK.
;	Other examples are given in usage and in optional output keywords.
; Usage:
;	legend,items,linestyle=linestyle	; vertical legend at upper left
;	legend,items,psym=psym			; ditto except using symbols
;	legend,items,psym=psym,/horizontal	; horizontal format
;	legend,items,psym=psym,box=0		; sans border
;	legend,items,psym=psym,delimiter='='	; embed an '=' betw psym & text
;	legend,items,psym=psym,margin=2		; 2-character margin
;	legend,items,psym=psym,position=pos	; position of legend
;	legend,items,psym=psym,number=2		; plot two symbols, not one
;	legend,items,/fill,psym=[8,8,8],colors=[10,20,30]; 3 filled squares
; Inputs:
;	items = text for the items in the legend, a string array.
;		You can omit items if you don't want any text labels.
;		For example, items = ['diamond','asterisk','square'].
; Optional Inputs:
;	linestyle = array of linestyle numbers  If linestyle(i) < 0, then omit 
;		ith symbol or line to allow a multi-line entry.
;	psym = array of plot symbol numbers.  If psym(i) is negative, then a
;		line connects pts for ith item.  If psym(i) = 8, then the
;		procedure usersym is called with vertices define in the 
;		keyword usersym.
;	N. B.: Choose either linestyle, psym, neither, or both.  If neither is
;		present, only the text is output.  If both linestyle and
;		psym parameters are present, they both have to have the
;		same number of elements, and normal plot behaviour occurs.
;		By default, if psym is positive, you get one point so there is
;		no connecting line.
;	vectorfont = vector-drawn characters for the sym/line column, e.g.,
;		['!9B!3','!9C!3','!9D!3'] produces an open square, a checkmark,
;		and a partial derivative, which might have accompanying items
;		['BOX','CHECK','PARTIAL DERIVATIVE'].  If vectorfont(i) = '',
;		then plots is called to make a symbol or a line, but if
;		vectorfont(i) is a non-null string, then xyouts is called.
;		There is no check that !p.font is set properly, e.g., -1 for
;		X and 0 for PostScript.  This can produce an error, e.g., use
;		!20 with PostScript and !p.font=0, but allows use of Hershey
;		*AND* PostScript fonts together.
; Optional Keywords:
;	/help = flag to print header
;	/horizontal = flag to make the legend horizontal
;	/vertical = flag to make the legend vertical (D=vertical)
;	box = flag to include/omit box around the legend (D=include)
;	delimiter = embedded character(s) between symbol and text (D=none)
;	colors = array of colors for plot symbols/lines (D=!color)
;	textcolors = array of colors for text (D=!color)
;	margin = margin around text measured in characters and lines
;	spacing = line spacing (D=bit more than character height)
;	pspacing = psym spacing (D=3 characters)
;	charsize = just like !p.charsize for plot labels
;	position = normalized coordinates of the upper left of the legend
;	number = number of plot symbols to plot or length of line (D=1)
;	usersym = 2-D array of vertices, cf. usersym in IDL manual. (D=square)
;	/fill = flag to fill the usersym
; Outputs:
;	legend to current plot device
; Optional Output Keywords:
;	corners = 4-element array, like !p.position, of the normalized
;	  coords for the box (even if box=0): [llx,lly,urx,ury].
;	  Useful for multi-column or multi-line legends, for example,
;	  to make a 2-column legend, you might do the following:
;	    c1_items = ['diamond','asterisk','square']
;	    c1_psym = [4,2,6]
;	    c2_items = ['solid','dashed','dotted']
;	    c2_line = [0,2,1]
;	    legend,c1_items,psym=c1_psym,corners=c1,box=0
;	    legend,c2_items,line=c2_line,corners=c2,box=0,pos=[c1(2),c1(3)]
;	    c = [c1(0)<c2(0),c1(1)<c2(1),c1(2)>c2(2),c1(3)>c2(3)]
;	    plots,[c(0),c(0),c(2),c(2),c(0)],[c(1),c(3),c(3),c(1),c(1)],/norm
;	  Useful also to place the legend.  Here's an automatic way to place
;	  the legend in the lower right corner.  The difficulty is that the
;	  legend's width is unknown until it is plotted.  In this example,
;	  the legend is plotted twice: the first time in the upper left, the
;	  second time in the lower right.
;	    legend,['1','22','333','4444'],linestyle=indgen(4),corners=corners
;			; BOGUS LEGEND---FIRST TIME TO REPORT CORNERS
;	    xydims = [corners(2)-corners(0),corners(3)-corners(1)]
;			; SAVE WIDTH AND HEIGHT
;	    chdim=[!d.x_ch_size/float(!d.x_size),!d.y_ch_size/float(!d.y_size)]
;			; DIMENSIONS OF ONE CHARACTER IN NORMALIZED COORDS
;	    pos = [!x.window(1)-chdim(0)-xydims(0) $
;			,!y.window(0)+chdim(1)+xydims(1)]
;			; CALCULATE POSITION FOR LOWER RIGHT
;	    plot,findgen(10)	; SIMPLE PLOT; YOU DO WHATEVER YOU WANT HERE.
;	    legend,['1','22','333','4444'],linestyle=indgen(4),pos=pos
;			; REDO THE LEGEND IN LOWER RIGHT CORNER
;	  You can modify the pos calculation to place the legend where you
;	  want.  For example to place it in the upper right:
;	    pos = [!x.window(1)-chdim(0)-xydims(0),!y.window(1)-xydims(1)]
; Common blocks:
;	none
; Procedure:
;	If keyword help is set, call doc_library to print header.
;	See notes in the code.
; Restrictions:
;	Here are some things that aren't implemented.
;	- It would be nice to allow data and device coords as well.
;	- An orientation keyword would allow lines at angles in the legend.
;	- An array of usersyms would be nice---simple change.
;	- An order option to interchange symbols and text might be nice.
;	- Somebody might like double boxes, e.g., with box = 2.
;	- Another feature might be a continuous bar with ticks and text.
;	- There are no guards to avoid writing outside the plot area.
;	- There is no provision for multi-line text, e.g., '1st line!c2nd line'
;	  Sensing !c would be easy, but !c isn't implemented for PostScript.
;	  A better way might be to simply output the 2nd line as another item
;	  but without any accompanying symbol or linestyle.  A flag to omit
;	  the symbol and linestyle is linestyle(i) = -1.
;	- There is no ability to make a title line containing any of titles
;	  for the legend, for the symbols, or for the text.
;	- It might be nice to force the legend to be placed at hardwired
;	  locations in the plot, e.g., with keywords like /left/bottom for
;	  lower left.  Allowing this requires knowing the width of the text
;	  before it is printed, which is difficult.
; Side Effects:
; Modification history:
;	write, 24-25 Aug 92, F K Knight (knight@ll.mit.edu)
;	allow omission of items or omission of both psym and linestyle, add 
;	  corners keyword to facilitate multi-column legends, improve place-
;	  ment of symbols and text, add guards for unequal size, 26 Aug 92, FKK
;	add linestyle(i)=-1 to suppress a single symbol/line, 27 Aug 92, FKK
;	add keyword vectorfont to allow characters in the sym/line column,
;	  28 Aug 92, FKK
;-
pro legend,help=help,items,linestyle=linestyle,psym=psym,vectorfont=vectorfont $
  ,horizontal=horizontal,vertical=vertical,box=box,margin=margin $
  ,delimiter=delimiter,spacing=spacing,charsize=charsize,pspacing=pspacing $
  ,position=position,number=number,colors=colors,textcolors=textcolors $
  ,fill=fill,usersym=usersym,corners=corners
;
;	=====>> HELP
;
on_error,2
if keyword_set(help) then begin & doc_library,'legend' & return & endif
;
;	=====>> SET DEFAULTS FOR SYMBOLS, LINESTYLES, AND ITEMS.
;
ni = n_elements(items)
np = n_elements(psym)
nl = n_elements(linestyle)
nv = n_elements(vectorfont)
n = max([ni,np,nl,nv])					; NUMBER OF ENTRIES
strn = strtrim(n,2)					; FOR ERROR MESSAGES
if n eq 0 then message,'No inputs!  For help, type legend,/help.'
if ni eq 0 then begin
  items = replicate('',n)				; DEFAULT BLANK ARRAY
endif else begin
  szt = size(items)
  if (szt(szt(0)+1) ne 7) then message,'First parameter must be a string array.  For help, type legend,/help.'
  if ni ne n then message,'Must have number of items equal to '+strn
endelse
symline = (np ne 0) or (nl ne 0)			; FLAG TO PLOT SYM/LINE
if (np ne 0) and (np ne n) then message,'Must have 0 or '+strn+' elements in psym array.'
if (nl ne 0) and (nl ne n) then message,'Must have 0 or '+strn+' elements in linestyle array.'
if n_elements(linestyle) ne n then linestyle = intarr(n); D=SOLID
if n_elements(psym) ne n then psym = intarr(n)		; D=SOLID
if n_elements(vectorfont) ne n then vectorfont = replicate('',n)
;
;	=====>> CHOOSE VERTICAL OR HORIZONTAL ORIENTATION.
;
if n_elements(horizontal) eq 0 then begin 		; D=VERTICAL
  if n_elements(vertical) eq 0 then vertical = 1
endif else begin
  if n_elements(vertical) eq 0 then vertical = not horizontal
endelse
;
;	=====>> SET DEFAULTS FOR OTHER OPTIONS.
;
if n_elements(box) eq 0 then box = 1
if n_elements(margin) eq 0 then margin = 0.5
if n_elements(delimiter) eq 0 then delimiter = ''
if n_elements(charsize) eq 0 then charsize = !p.charsize
if charsize eq 0 then charsize = 1
if n_elements(spacing) eq 0 then spacing = 1.2
if n_elements(pspacing) eq 0 then pspacing = 3
xspacing = !d.x_ch_size/float(!d.x_size) * (spacing > charsize)
yspacing = !d.y_ch_size/float(!d.y_size) * (spacing > charsize)
if !x.window(0) eq !x.window(1) then begin
  plot,/nodata,xstyle=4,ystyle=4,[0],/noerase
endif
;	next line takes care of weirdness with small windows
pos = [min(!x.window),min(!y.window),max(!x.window),max(!y.window)]
if n_elements(position) eq 0 then position = [pos(0),pos(3)] + [xspacing,-yspacing]
if n_elements(number) eq 0 then number = 1
if n_elements(colors) eq 0 then colors = !color + intarr(n)
if n_elements(textcolors) eq 0 then textcolors = !color + intarr(n)
fill = keyword_set(fill)
if n_elements(usersym) eq 0 then usersym = 2*[[0,0],[0,1],[1,1],[1,0]]-1
;
;	=====>> INITIALIZE POSITIONS
;
yoff = 0.25*yspacing				; VERT. OFFSET FOR SYM/LINE.
maxx = 0					; SAVED WIDTH FOR DRAWING BOX
x0 = position(0) + (margin)*xspacing		; INITIAL X & Y POSITIONS
y0 = position(1) - (margin-0.5)*yspacing
y = y0						; STARTING X & Y POSITIONS
x = x0
if vertical then begin				; CALC OFFSET FOR TEXT START
  xt = 0					; DEFAULT X VALUE
  for i = 0,n-1 do begin
    if psym(i) eq 0 then num = (number + 1) > 3 else num = number
    if psym(i) lt 0 then num = number > 2	; TO SHOW CONNECTING LINE
    if psym(i) eq 0 then expand = 1 else expand = 2
    xt = (expand*pspacing*(num-1)*xspacing) > xt
    endfor
endif	; NOW xt IS AN X OFFSET TO ALIGN ALL TEXT ENTRIES.
;
;	=====>> OUTPUT TEXT FOR LEGEND, ITEM BY ITEM.
;	=====>> FOR EACH ITEM, PLACE SYM/LINE, THEN DELIMITER,
;	=====>> THEN TEXT---UPDATING X & Y POSITIONS EACH TIME.
;	=====>> THERE ARE A NUMBER OF EXCEPTIONS DONE WITH IF STATEMENTS.
;
for i = 0,n-1 do begin
  if vertical then x = x0 else y = y0		; RESET EITHER X OR Y
  x = x + xspacing				; UPDATE X & Y POSITIONS
  y = y - yspacing
  if (psym(i) eq 0) and (vectorfont(i) eq '') then num = (number + 1) > 3 else num = number
  if psym(i) lt 0 then num = number > 2		; TO SHOW CONNECTING LINE
  if psym(i) eq 0 then expand = 1 else expand = 2
  xp = x + expand*pspacing*indgen(num)*xspacing
  if (psym(i) gt 0) and (num eq 1) and vertical then xp = x + xt/2.
  yp = y + intarr(num)
  if vectorfont(i) eq '' then yp = yp + yoff
  if psym(i) eq 0 then begin
    xp = [min(xp),max(xp)]			; TO EXPOSE LINESTYLES
    yp = [min(yp),max(yp)]			; DITTO
    endif
  if psym(i) eq 8 then usersym,usersym,fill=fill,color=colors(i)
  if vectorfont(i) ne '' then begin
    if (num eq 1) and vertical then xp = x + xt/2
    xyouts,xp,yp,vectorfont(i),width=width,color=colors(i) $
      ,size=charsize,align=0.5,/norm
  endif else begin
    if symline and (linestyle(i) ge 0) then plots,xp,yp,color=colors(i) $
      ,/normal,linestyle=linestyle(i),psym=psym(i),symsize=charsize
  endelse
  if vertical then x = x + xt else x = max(xp)
  if symline then x = x + xspacing
  xyouts,x,y,delimiter,width=width,/norm,color=textcolors(i),size=charsize
  x = x + width
  if width gt 0 then x = x + 0.5*xspacing
  xyouts,x,y,items(i),width=width,/norm,color=textcolors(i),size=charsize
  x = x + width
  if not vertical and (i lt (n-1)) then x = x+2*xspacing; ADD INTER-ITEM SPACE
  maxx = (x + xspacing*margin) > maxx		; UPDATE MAXIMUM X
  endfor
;
;	=====>> OUTPUT BORDER
;
x = position(0)
y = position(1)
if vertical then bottom = n else bottom = 1
ywidth = - (2*margin+bottom-0.5)*yspacing
corners = [x,y+ywidth,maxx,y]
if box then plots,[x,maxx,maxx,x,x],y + [0,0,ywidth,ywidth,0],/norm
return
end